Note, I have drawn these things from my imagination and various other inspirations including items posted on the Internet. I claim no original ownership of all these items. This is a resource for your games.
Random things to find in a dungeon or other area.
Stocking your Dungeon
Here are some links to stuff I find useful to fill in a dungeon.
- A petrified Medusa
- A pentagram
- A sealed 400 year old barrel of tuna. (A saving throw vs vomit is appropriate.)
- Gigantic quintuple-sized area
- Rusty chains hang from the ceiling
- Phosphorescent moss/lichen/shrooms.
- A bone scroll tube containing a partial map to this or a nearby level.
- Dire warnings against trespassers
- Faded images on the walls, all that can be discerned is odd shapes and forms.
- A giant hallway with pillars going in all directions. There is the sound of whispers and images you see flicker just outside your perception.
- Abandoned and partially collapsed railway tunnels from a bygone age.
- Caverns filled with steaming hot springs.
- Magic Mouths.
- A room, perfectly appointed with a hardwood desk, a bookshelf, rich red carpets, and some nice statuary. All nailed to the roof.
- A room with a door at the far end and some tapestrys on the walls, and a mirror on the 'left' wall. One of the tapestries depicts the room and mirror with a door opposite the mirror on the 'right' wall. Of course, the door is not really there at all.
- A torch lit banquet hall with a meal set for 50. The table is set, the food is set out, still warm, and smells great. No one is around at all.
- A area full of giant spider webs.
Stocking your Dungeon
Here are some links to stuff I find useful to fill in a dungeon.
- Dungeon Rooms, Traps and Items
- Rotating Dungeon Map
- Wandering Monster/Encounter Table Repository
- Repost of Melan's 'Dungeon Layout' article
- Mega-dungeon Filling
- Top 10 Mistake in Dungeon Design
The End.
We take no responsibility for character deaths.
We take no responsibility for character deaths.
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